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A day off never killed anyone, did it?

9/8/2017

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So here is the thing, I'm very opssesive when it comes to a project I start, up to now almost daily when I go to bed, I'm thinking about my next step in the game, UI? game mechanices? why did the monster I made turn stupid and aimed to the sky instead of the player? should i fix that? the sky I have is boring, I need better clouds.

don't get me wrong, I enjoy it! when my mind is not busy it goes crazy with voices and people talking in it, BUT... it gets tiring after a while of over thinking, that's the point where you start to hate your project and the negativity starts to pour in, "what's the point? am I really expecting this game to make me a living? is it even good?" you say to your self.

now from what i learned, that is the time to turn off your PC and call it a day, and plan a day off where your mind flows into what you desire, surround your self with a new enviroment to occupy that thinking demon in your head.

that's what I did today. 
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    Author

    Ahmad Al-Natshe 
    Musician
    Civil Engineer
    3D artist
    ​Game Developer
    ​Confused with life

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