let's start with a few pictures of the progress, oh beautiful progress. It has been two weeks since my last update, the one where I was freaking out about not having a level ready for the convention (which is in two days from now), I started by me casually freaking out, bashing the keyboard when the game engine breaks down and deletes my progress and in general screwing up. But out of the sudden, clarity came and I could connect the dots again, I had that moment when I saw the level in my head and all I had to do was convert it into reality, so in short, I started work, fixing monsters, adding environment upgrades, studying lighting and discovering how stupid I was before by making things way too dark (which I did in a sad attempt to raise the FPS as my poor laptop couldn't handle the game). So my routine was wake up, go to work, think about the game, come home and work on the game! one day off I managed to pull a work session from 7 AM to 10 PM, thankfully now I'm at the final steps, I am happy with the Demo and believe it's good enough to be shown in the convention. BUT no happy endings for your casual game developer, as I'm facing a major error right now in packaging the game, which is basically the FINAL step before it's ready to be played on any other computer, but that's a story for another day.
2 Comments
Miriam
17/12/2017 08:07:59 am
and how did it turn out?
Reply
Leave a Reply. |
AuthorAhmad Al-Natshe Archives
July 2019
Categories |