IGN convention, VICTORY!
WHAT A DAY!!!!
Morning came, I woke up, feeling down and going with pretty low expectations, "OK.. a max of 10 people will test the game, MAYBE they'll like it" I said to my self in trying to prepare for the worst case condition, packed my gear which consisted of my wife's laptop (my laptop can't run the game on higher than 25 fps), my mother in law's TV and big patch of cookies baked by my awesome wife as a reward for who ever kills the boss.
We arrive to Hub Zero, things are looking good, the place is well organized, and I'm faced with my first let down, the table I booked had a pretty terrible location where it's nudged in a corner, sure my expectations were low already but along with that came the attitude of "what do I have to lose?"
So we pushed the table forward to be more in the view hooked up the TV and blasted it to it's max volume, clicked on the game launcher and here it was ! all my hard work was playing on that screen that said "Shadow Dreams Alpha Build"
The moment of truth
"this looks nice, can I try it ?" said the first person to test the game
"Sure, here you go" as I handed him the controller and pressed START GAME
the cut scene starts, and the game begins and the player doesn't know what to do as my tutorial isn't clear enough!
Then something clicks in me, one thing I learned from playing music in-front of strangers, when you mess up, don't show it and improvise!
So i took a hands on approach in teaching the controls and things started to improve, more people started to show up, wanting to test the game and before I knew it 9 hours have passed with the game being played NON STOP by every passing visitor! I was in the front explaining the game to every new tester while my two awesome friends handled the people in the back, keeping them interested while the player finishes their turn, and to my surprise even kids enjoyed the game and handled it pretty well, the information I collected were priceless and no amount of google research could have taught me the things I learnt.
IN SHORT, the feed back was over overwhelmingly positive with over 70 feed back cards filled, If you were one of the people who tested the game that day, THANK YOU!
21/1/2018 06:31:49 pm
Good job dear! You have great potentials in video games dveelopment. There is alot to learn when it comes to marketing and human behavior. I recommend you to be more in social media and build trust with your costumers and share project updates (if you didnt do yet). All the best for you and your team.
Ahmad Yassin Al Natshe
24/1/2018 07:53:40 am
Thanks a lot Ali!
31/1/2018 11:25:43 pm
So glad you have accomplished what you've wanted and hopefully you'll grow bigger in the field ! GG!! Trying your game was one of the best experience I ever had and I'm talking about it nonstop for now making more fans excited to your work ! Good luck in developing your amazing game :D!
AHMAD YASSIN AL NATSHE
5/2/2018 08:47:43 am
well aren't you the best fan ever ! I seriously appreciate your support and I'm still working as hard as ever into making the game better!
Leave a Reply.