Pressure creates diamonds
SO! some things happened lately...
Don't worry, I'm still alive and well and they didn't take my wallet (not that there is much in it).
So! a lot of things happened in the past few weeks but i'll try to make it short, I found out that there is an IGN convention happening in Dubai on the 15th of December, so I took a breath, and went ahead with signing up for an artist ally table to show case the Shadow Dreams game for the FIRST TIME ever!
The game is FAR from finished, would hardly call it an Alpha build, but if there is one thing I know about my self, is that I become very productive under pressure, which is the case here, I had to create a polished, playable and fun demo in a month! now we are at week 2 and SHIT it's difficult.
I use my lunch break hour to go work on the game in the car and write my codes on paper when I don't have a computer around, and when I think that my game looks good I post a video on an Indie game group and it gets bashed to pieces, *Sigh*.....
I put on my tough skin suit and take the criticism, fix the problems and move forward, there is no other way to success!
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