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I changed the story of the game about a 100 times. (and counting)
Here is the thing, I actually started this whole game development thing out of me wanting to write a fantasy book, thinking it's easy to pick up a pen and write the best and most involving story ever, oh how arrogant I was, as expected the plan failed, my lack of experience in writing lead to me learning new things, and with every new thing I learned I had to scratch the story and start over ! was that the right thing to do? I'am not sure,but my self-esteem wouldn't allow for anything else
This has been going on ever since I remember starting, being convinced that I can do better therefor considering anything I wrote before to be rotten garbage, after so many tries I'am finally starting to get a grip on my vicious ego,as re-writing maybe could help,but developing an idea after certain amount of research would be much better, and the story has started to take form, sure I had to adjust it many times to match the game mechanics and such but it was all in the same direction.
I'am still trying to make the story flare the curiosity of the player but usually fail by looking like I try too hard to evoke emotions, or sound too dull by not trying enough, finding that balance in between has been and still is quite difficult, but every time the story fails crashes and burns, another less shitty story rises from the ashes, when will a phoenix rise from the shitty ashes? that question is yet to be answered.